Nameless Esports
Curriculum
Free, classroom-ready esports program guides for every grade level K–12. Each guide includes complete unit plans, lesson guides, cross-curricular connections, and career exploration — designed for any teacher, no gaming experience required.
4Grade Band Programs
34+Total Units
FreeAll Programs
CTECredit Eligible
Grade K–2 · Early Elementary
Esports in the Classroom
Play, Learn, and Be a Good Digital Citizen
4
Units
10
Lessons
$0
Equipment Cost
Unit Sequence
1
What Is a Game?2 weeks2
Being a Good Digital Citizen3 weeks3
We Are a Team!2 weeks4
The People Behind the Games1 weekProgram Highlights
No gaming experience required to teach
Cooperative play — no competitive scoring
Physical & digital unplugged activities
5 K–2 Digital Citizenship guidelines
Family connection materials included
45-minute sessions, once per week
Grade 3–5 · Upper Elementary
Esports Fundamentals
Data, Design, Digital Sports & Discovery
4
Units
12
Lessons
25+
Careers Explored
Unit Sequence
1
Esports as a Sport2 weeks2
Reading Game Data3 weeks3
Design Your Own Game3 weeks4
Digital Citizenship Level Up2 weeksProgram Highlights
Win rate formula — aligns to CCSS 4.OA & 5.NBT
Real esports data via Tracker Network & Liquipedia
Original game design loop: design → build → test → revise
Career Collector Cards activity
Cross-curricular: Math, ELA, Art, Health, Science
CTE pathway eligible as semester elective
Grade 6–8 · Middle School
Competitive Esports Program
Competitive Fundamentals · Career Exploration · Content Creation
8
Units
1 Year
Program Length
$0
Cost
Unit Sequence
1
What Is Competitive Gaming?3 weeks2
Game Mechanics & Strategy4 weeks3
Team Roles & Communication3 weeks4
The Esports Business3 weeks5
Digital Citizenship & Online Culture3 weeks6
Content Creation Basics4 weeks7
Performance Data & Analytics2 weeks8
Career Exploration Portfolio2 weeksProgram Highlights
VOD review — learn to watch like a coach
8 esports program roles — not just players
NIL League exhibition matches after Units 1–3
Content creation: clips, reviews, podcasts, graphics
Tracker Network data analytics
Tilt management & performance psychology
Grade 9–12 · High School
Varsity Esports Program
Varsity Competition · Scholarship Pipeline · Career Preparation
2
Courses (1 Credit)
NIL
Varsity League
$50M+
Scholarship Pool
Unit Sequence
1
The Esports Ecosystem2 weeks2
Competitive Gaming Fundamentals4 weeks3
Team Dynamics & Communication2 weeks4
Digital Citizenship & Ethics2 weeks5
Performance & Wellness2 weeks6
Esports Careers In Depth3 weeks7
Capstone — Pitch a School Program3 weeksProgram Highlights
Dual-track: competitive (NIL League) + academic
Esports 101: Foundations — Semester 1 (0.5 credit)
Esports Operations: Business & Production — Semester 2
Verified match history visible to college coaches
Esportian partnership — 700+ universities, 100% placement rate
Year 1 launch cost: $0–$500
Questions?
Need help getting started?
Our team can walk you through program setup, answer admin questions, and help you find the right grade band for your school.
